Thunderbringer
- Class
- Mage
- Difficulty
- Role
- Magical damage
Attributes
In-game values (out of 10).
Base stats
- Health
- 511
- Mana
- 260
- Attack
- 45
- Armor
- 9
Story
Unlike the wild lightning he commands, the Thunderbringer is marked by his calm patience and careful adherence to the ancient Beast protocols and etiquette. Though considered a bit of a fogey by others, he is an undeniable master of shamanic lore and a powerful wielder of mystic energies.
Skills
Chain Lightning QThunderbringer zaps a target enemy unit with lightning. The bolt then jumps to the closest enemy not yet struck within 500 units, then to the next one, every 0.2 seconds.
DAMAGE: 85 / 100 / 115 / 130 Magic Damage to each target.
BOUNCES: up to 5 / 8 / 11 / 14 (6 / 9 / 12 / 15 targets in all). A target is never struck twice.
Blast of Lightning WThunderbringer blasts a target enemy unit with a bolt of lightning.
DAMAGE: 110 / 190 / 270 / 350 Magic Damage.
EFFECT: Stuns the target for 0.1 seconds.
VISION: For 3 seconds, his team sees around the target (1000 units by day, 700 units at night) and invisible units within 900 units are revealed.
Lightning Rod EEnemy heroes near Thunderbringer's targets act as lightning rods.
PASSIVE: Each time Chain Lightning or Blast of Lightning strikes its target, every enemy hero within 650 units of that target (the target included) loses 4 / 6 / 8 / 10% of their current HP as Magic Damage. Lightning Storm deals it to each hero it strikes.
Lightning Storm RThunderbringer strikes every living enemy hero on the map with lightning, wherever they are, even invisible. Only magic immunity protects them.
DAMAGE: 210 / 335 / 460 Magic Damage to each enemy hero.
VISION: For 3 seconds, his team sees around each hero struck (1000 units by day, 700 units at night) and invisible units within 900 units are revealed.
Price
28,000 emblems or 400 runes, in the Shop, Heroes tab.
Skins


