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Amun-Ra

Amun-Ra

Class
Tank
Difficulty
Role
Tank

Attributes

Attack
Defense
Magic
Support
Difficulty

In-game values (out of 10).

Base stats

Health
549
Mana
195
Attack
57
Armor
12

Story

The corrupted disciples of Sol harnessed the errant energies of the sun, and from that culmination of twisted nether emerged the ancient daemon god Amun-Ra, abomination of all that is light and holy. Fused together by black fire and fury, this immortal construct threatens to raze the lands with every burning step, defiling everything he touches with heretical fervor. Amun-Ra is a tank who deals heavy area damage: he pays for his abilities with his own health instead of mana, grows stronger the more damage he takes, and rises again from his ashes.

Skills

  • Path of Destruction Q

    Costs 15% of max Health. Amun-Ra hurls a meteor 600 units ahead, leaving a path of flames behind it: on the path he walks through units with +300 Movement Speed.

    DAMAGE: 90 / 140 / 190 / 240 Magic Damage to enemies within 300 units of the impact, and a 1-second stun.

    EFFECT: Amun-Ra heals 5% of his max Health per enemy hero hit. If he stands in the impact, he heals 5% of his max Health and gains +20 / 40 / 60 / 80 Movement Speed for 6 seconds.

  • Ignite W

    Costs 12% of max Health when it explodes. Amun-Ra sets himself ablaze and explodes 1.5 seconds later.

    DAMAGE: 60 / 100 / 140 / 180 + 6% of his max Health as Magic Damage to enemies within 375 units.

    EFFECT: Slows them by 12 / 18 / 24 / 30%, tapering off over 3 seconds.

  • Ashes to Ashes E

    Amun-Ra feeds on the pain he endures.

    PASSIVE: +1 / 2 / 3 / 4 Health Regeneration.

    PASSIVE: every 10 damage he takes (before reductions) grants a charge, up to 20 / 30 / 40 / 50. After 4 seconds without taking damage, he loses 10 charges per second.

    DAMAGE: enemies within 400 units take 1 Magic Damage per second per charge.

  • Pyroclasmic Rebirth R

    When he dies, Amun-Ra spends 50% of his max Mana to rise again from his ashes on the spot 3 seconds later, triggering Ignite.

    EFFECT: reborn with 60% of his max Health (1% less per missing Mana % below 50%, at least 10%).

    EFFECT: +10 / 20 / 30% damage dealt for 10 seconds after the rebirth.

    EFFECT: recharges in 210 / 150 / 90 seconds.

Price

28,000 emblems or 400 runes, in the Shop, Heroes tab.

Skins

Classic