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Myrmidon

Myrmidon

Class
Support
Difficulty
Role
Support

Attributes

Attack
Defense
Magic
Support
Difficulty

In-game values (out of 10).

Base stats

Health
511
Mana
312
Attack
46
Armor
6

Story

Myrmidon's allegiance to the Legion was always tenuous at best; the sharkman's joy in the carnage of combat left many suspicious. It was not until a Legion sorcerer uncovered that Myrmidon was himself a member of a shadowy race of deep-sea daemons that true panic set in, but by then it was too late. A trail of blood and devastation marked Myrmidon's escape to the ranks of the Hellbourne. Now, wielding the destructive might of a tsunami, he wreaks havoc among those who once claimed him as an ally. Myrmidon is a powerful hybrid support and ganker. His abilities are highly reactionary depending on his opponents. Continuous and paired usage of Magic Carp and Weed Field forces his opponents to be on their toes.

Skills

  • Weed Field Q

    Myrmidon calls forth a line of seaweed from the ground, 1000 units long and 200 units wide, toward the target position. After 1 second, it entangles and binds every enemy caught in it.

    EFFECT: Stuns and reveals the enemies for 1 / 1.33 / 1.67 / 2 seconds.

    DAMAGE: 125 Magic Damage per second while entangled.

  • Magic Carp W

    Myrmidon unleashes his magical carp on a target enemy unit up to 750 units away. The carp chases the target down and strikes it with tremendous force.

    DAMAGE: 100 / 150 / 200 / 250 Magic Damage.

    EFFECT: Stuns the target for 1 / 1.5 / 2 / 2.5 seconds if it is moving.

    VISION: 800 units around the carp while it swims, then at the impact for 3.34 seconds.

  • Wave Form E

    Myrmidon turns into water and surges up to 850 units toward the target position, slowing every enemy within 200 units of his path.

    EFFECT: -15 / 25 / 35 / 45% Movement Speed and -6 / 12 / 18 / 24 Magic Armor for 3 seconds.

  • Forced Evolution R

    Myrmidon transforms into a terrifying monstrosity for 15 seconds and fights in melee.

    EFFECT: +200 / 300 / 400 Maximum Health. His attacks slow organic units by 25 / 30 / 35% for 3 seconds.

    DAMAGE: His attacks on organic units deal 125 / 175 / 225 Magic Damage instead of their normal damage.

Price

28,000 emblems or 400 runes, in the Shop, Heroes tab.

Skins

Classic