« Back to the heroes

Balphagore

Balphagore

Class
Tank
Difficulty
Role
Tank

Attributes

Attack
Defense
Magic
Support
Difficulty

In-game values (out of 10).

Base stats

Health
625
Mana
221
Attack
57
Armor
14

Story

Balphagore the corpse-eater is drawn wherever the atrocities of the Hellbourne are at their worst. Armed with an array of dark powers, this demon is not to be trifled with when he is hungry, and Balphagore is always hungry. He is a sturdy, flexible hero who pushes lanes and wins team fights with his minions and area spells, while Hell on Earth turns the enemies' own spells against them.

Skills

  • Regurgitate Q

    Balphagore vomits burning demonic bile in front of him for 3 seconds. Some corpses of his previous victims are regurgitated as well, and he can feast on them again.

    DAMAGE: 30 / 55 / 80 / 105 Magic Damage per second to enemies in a 100-degree cone up to 400 units in front of him.

    EFFECT: -20% Movement Speed to enemies in the cone. Regurgitates 6 corpses over the duration.

  • Demonic Pathogen W

    A pathogen festering in Balphagore infects a target enemy unit up to 500 units away, robbing it of any spellcasting ability while the disease runs its course.

    EFFECT: Silence for 2 / 2.5 / 3 / 3.5 seconds.

    DAMAGE: 40 / 50 / 60 / 70 Magic Damage per second for 2 / 2.5 / 3 / 3.5 seconds.

    EFFECT: When it expires, or when Balphagore uses the spell again, the contagion spreads to enemies within 300 units of the target for the same duration.

  • Corpse Conversion E

    The flesh and bones stored in Balphagore's gut fuse into small demonic minions, which he regurgitates to do his bidding.

    PASSIVE: Walking over a non-hero corpse eats it: +1 charge (maximum 3 / 6 / 9 / 12) and +10 / 15 / 20 / 25 Health.

    EFFECT: Needs 3 charges. Spawns 2 minions for the first 3 charges and 1 more for every 3 more charges, using all charges. Minions last 35 seconds and have 250 / 325 / 400 / 475 Health. Their attacks slow by 1 / 2 / 3 / 4% per stack for 2 seconds, up to 6 stacks.

  • Hell on Earth R

    Balphagore draws power from the spells of nearby enemies, then unleashes it in an expanding ring of hellfire.

    PASSIVE: While the spell is ready, each enemy within 1000 units who spends mana gives charges (75 x mana cost / maximum mana); 1 charge is lost per second after 30 seconds without gain. While it recharges, each nearby enemy spell reduces its cooldown by 1 second.

    DAMAGE: 175 Magic Damage to enemies within 600 units. With 40 charges: 300 Magic Damage and -50% Movement Speed fading over 4 seconds, cooldown 60 seconds. With 80 charges: also a Volatile Minion on each enemy hero hit, which attacks it and explodes on death for 125 Magic Damage within 200 units, cooldown 120 seconds.

Price

28,000 emblems or 400 runes, in the Shop, Heroes tab.

Skins

Classic